01
A product slice, not a feature list
We agree the smallest release that teaches you something true.
Development
Take products from concept to production with a combination of product thinking, design and engineering.
01
We agree the smallest release that teaches you something true.
02
The people shaping the product and the people building it share the same backlog.
03
The first version is structured so the second one does not start from zero.
We write down who the product is for and what has to be true after the first release.
Interface, data and scope are decided together.
You see working software often enough to change direction while it is still cheap.
Launch includes what we learned and what should happen in the following release.
Product engineering includes the decisions about what to build. A staffed seat usually implements a plan you already have.
Discovery, design and engineering kept in one delivery team.